We build…


… a data-handling application.

Its decentralized architecture gives ownership and full control

over communication and other daily generated data.

The application enables comprehensive information management

and supercharges collaboration.

 

Jolocom’s software allows individuals, companies and organizations – the users – to control, manage and connect their data. The novelty of Jolocom’s innovation is that every kind of data can be shared across networks while remaining secure in the hands of the originator. Core to the innovation is the decentralized server and database structure Jolocom proposes.

Jolocom presents the opportunity to implement an entirely new approach to data privacy, data connectivity, as well as data management and sharing. Each user has its dedicated server and database, which can inter-operate with other users’ servers and databases. Users own and control their data. They map their personal information and eventually make it sharable and visible to their peers. A new form of open data communication emerges, which goes beyond the functionality of current databases, similar to long adopted communication technologies of telephone and email.

Many users face the problem of disconnected, inaccessible data sets and of sensitive data-protection issues, hindering the recognition of business opportunities and the driving of innovation. Through Jolocom’s software sharing information and collaboration advances greatly, which becomes increasingly important for driving business and innovation in social and economic terms.

Blog


Discussing the hottest topics of the decentralized web at GET-D – by Alex Corbi


„If you want to go fast, go alone. If you want to go far, go together.” is a more than adequate motto chosen by GET-D‘s organisers to give character to this event, a conference aiming to explore the status, possibilities and challenges of the decentralized web. In its first edition, GET-D took place between the 17th and 19th of September in the amazing Agora Collective space in Berlin-Neukölln.

Decentralized web is a relatively new topic for many, as it is my case, and completely unknown by the vast majority of the internet users. If you belong to the latter group, let me explain briefly what I understand behind this term: The internet that most of the people use today (let me call it mainstream web) is structured in a centralized manner and a huge percent of the information is stored in big data centres and routed through servers owned by gigantic corporations. This makes possible that we all … read more

Fab10 – Bruce Sterling


Bruce offered a detailed overview of the many layers and intricate relationships and alliances which are resulting into co-dependencies of the smart city movement led by technology companies. Bruce sees the ethical and political challenges ahead. Alex Blumentals asked: “I wonder what others said at FabLab – Bruce is very good here pointing out how unsmart the smart city idea is, I don’t s’poze that was what the organizers wanted to hear.” What this talk and following discussions unveiled sounds very interesting and goes along what we try to do… connecting the new and the established. Community building is at the core and technology plus visual interfaces help building trust and to better manage the complexity of the manifold overlaps we all share, and that close the loops of interconnectivity.

Currently our space to work from is Agora , an open community space around cowokring, art, food and technology. What is important to understand is, that cities are long living creatures and it isn’t smart not to consider multiple levels of recursion in designing really smart futures – Check out the video!

P2P-ARCHITECTURE – by Joachim Lohkamp


My friend Henrik Hörlin shared an article about a very interesting art installation. I instantly thought that this installation is a great 3D metaphor for the P2P network I’m working on with my friends. These are my thoughts:
“Floating objects give an experience of how objects relate to each other moving through space. I imagine a true P2P-architecture like this… there is no such thing s a platform!!!
WHY?… because a platform is a static installation that is limiting the freedom of movement through the construct of space and time… it blocks, or at least slows down the natural movement of swarming… which could be seen as free movement, yet the individual objects do relate to each other. We can observe this intelligent organizational behavior with our solar system, in nature and more and more in social behavior. So P2P is not an idea or a solution, it is simply the natural manifestation of how things organize themselves in the living-system that we and everything is part of.”

tomás saraceno: in orbit : cloud cities
tomás saraceno: in orbit : cloud cities

THE SERENDIPITY MACHINE – reviewed by Joachim Lohkamp


When I stumbled upon a post of The Serendipity Machine from my friend Bert-Ola Bergstrand on facebook I instantaneously downloaded the book and started reading. There was an intuitive hunch that I couldn’t resist. I read the whole book this same morning and now know it was worth every page of reading. The book provides a great description of social capital dynamics in meshed networks… it tells us about experiences and best practices from the co-working world which can be easily adopted to any other field of collaboration.

Most literature about Social Capital tends to be rather abstract and theoretical, often falling short of real life scenarios and implications. The Serendipity Machine tells the story of seats2meet, a dutch network of co-working spaces, that started to discover how to turn an environment into a sustainable resource. The disruptive model openly asks independent professionals to offer their skills within the community to support each other in return for free co-working spaces, Wifi, coffee and lunch. The outcome of this environmental setting turned out to become a profound and lively mesh network of free agents that connect, disconnect and reconnect through the open network to tackle jobs and create values that none could have done without the network her/himself.

This dynamic of mutual support, transparency and open information flow creates serendipity encounters and opportunities which unleash social capital. This new way of independent, yet interconnected togetherness unveils the enormous potential that social capital clearly sets apart from traditional organizational structures that still use the approach of intellectual property management. JOLOCOM, Living Bridges Planet, SCWF (Social Capital World Forum), Multinnova, DiY Days, JellyWeek, Edgeryders, DreamUps and Seats2Meet are some of the initiatives discovering, co-creating and co-developing Social Capital as grassroots engine for value creation and social change! Let’s continue to melt the degrees of separation, connect to each other, support each other and make use of the huge potential that lies within Social Capital!

FRAGMENTED WORLD – by Peter Senge


“From a very early age, we are taught to break apart problems, to fragment the world. This apparently makes complex tasks and subjects more manageable, but we pay a hidden, enormous price. We can no longer see the consequences of our actions; we lose our intrinisic sense of connection to a larger whole.

When we then try to ‘see the big picture,’ we try to reassemble the fragments in our minds, to list and organize all the pieces. But, as physicist David Bohm says, the task is futile–similar to trying to reassemble the fragments of a broken mirror to see a true reflection. Thus, after a while we give up trying to see the whole altogether.”

ALONE TOGETHER: Why We Expect More from Technology and Less from Each Other – by Sherry Turkle


As the digital age sparks increasing debate about what new technologies and increased connectivity are doing to our brains, comes this chilling examination of what our iPods and iPads are doing to our relationships from MIT professor Turkle (Simulation and Its Discontents). In this third in a trilogy that explores the relationship between humans and technology, Turkle argues that people are increasingly functioning without face-to-face contact.

For all the talk of convenience and connection derived from texting, e-mailing, and social networking, Turkle reaffirms that what humans still instinctively need is each other, and she encounters dissatisfaction and alienation among users: teenagers whose identities are shaped not by self-exploration but by how they are perceived by the online collective, mothers who feel texting makes communicating with their children more frequent yet less substantive, Facebook users who feel shallow status updates devalue the true intimacies of friendships. Turkle ‘s prescient book makes a strong case that what was meant to be a way to facilitate communications has pushed people closer to their machines and further away from each other.

With the recent explosion of increasingly sophisticated cell-phone technology and social networking websites like Twitter and Facebook, a casual observer might understandably conclude that human relationships are blossoming like never before. But according to MIT science professor Turkle, that assumption would be sadly wrong. In the third and final volume of a trilogy dissecting the interface between humans and technology, Turkle suggests that we seem determined to give human qualities to objects and content to treat each other as things. In her university-sponsored studies surveying everything from text-message usage among teens to the use of robotic baby seals in nursing homes for companionship, Turkle paints a sobering and paradoxical portrait of human disconnectedness in the face of expanding virtual connections in cell-phone, intelligent machine, and Internet usage. Despite her reliance on research observations, Turkle emphasizes personal stories from computer gadgetry’s front lines, which keeps her prose engaging and her message to the human species—to restrain ourselves from becoming technology’s willing slaves instead of its guiding masters—loud and clear.

IxDesign


Interaction Design (IxD) Matrix


Successful interaction design involves balancing a variety of concerns using a variety of methods or representations. These are not suggested as stages in a design process but as framework for checking to see that the proper concerns have been addressed. (Bill Verplank)

Source: Interactive Communications Design by Bill Verplank

Visual Sense is dominant


Vision is our most dominant sense – taking up 50% of our brain’s resources. Data visualization expert David McCandless explains:
“This is your senses, pouring into your senses every second. Your sense of sight is the fastest. It has the same bandwidth as a computer network. Then you have touch, which is about the speed of a USB key. And then you have hearing and smell, which has the throughput of a hard disk. And then you have poor old taste, which is like barely the throughput of a pocket calculator. And that little square in the corner, a naught 0.7 percent, that’s the amount we’re actually aware of.”

Source: Information is beautiful

What makes good Information Design?


Information design specifically addresses concerns of data overload and meaningfulness by visually representing data in simplified, coherent, beautiful manners. Unifying complex information with intuitive graphic design is becoming an increasingly popular trend. When done well, infographics connect the complex details contextually in easily understandable ways. They paint better pictures and tell bigger stories.

David McCandless says: “… these seem like the key components of a good infographic / data visualisation / piece of information design. Information needs to be interesting (meaningful & relevant) and have integrity (accuracy, consistency). Design needs to have form (beauty & structure) and function (it has to work and be easy to use).

You may disagree. I welcome your input. I may not have got it right. Something surprised me about doing this though. In information design, it seems, if you have just two elements, you get something tolerable and cool. i.e.

integrity + form = eye candy
interestingness + function = experiment
(I’m not entirely sure about these combos)

But if you combine three elements without the fourth, things suddenly FAIL:
interesting subject, solid information, looks great, but is hard to use = useless.
amazing data, well designed, very easy to read but isn’t that interesting = boring”

Source: Information is beautiful

Partners


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Impressum


Jolcom UG (haftungsbeschränkt)
c/o Agora
Kopfstr.48
12053 Berlin
Germany
+49-176-7697 0369

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